tgs1000/init/JobUpgrade.sdb% R8 l+ A* F# _; j
0 s. j3 i: V# _0 F, P: j) Y参考下面列子
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; j- }' o) L; F5 pName,Upgrade,SuccessRate,DungeonRate,DamageBody,DamageHead,DamageArm,DamageLeg,ArmorBody,ArmorHead,ArmorArm,ArmorLeg,AttackSpeed,Avoid,Recovery,Accuracy,KeepRecovery,3 o; S$ E! _2 d
1段,1,70,(100),20,20,20,20,20,20,20,20,20,20,20,20,20,
3 M; q; \) Q. a6 p) y# H0 b. U$ @2段,2,25,(100),50,50,50,50,50,50,50,50,50,50,50,50,50,
6 b/ L. o" j. X g, \* B" I, O3段,3,10,(100),100,100,100,100,100,100,100,100,100,100,100,100,100,
7 }, y6 H' f- J. f4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,
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括号里的数值(DungeonRate)是固定成功率。改成100就是拥有固定成功率100%: p8 Q+ ~" [) \* v) g
! h! ?7 q# M7 E6 w# {' B: R(SuccessRate)是成功率(几率计算)。- j$ z" j, \* y$ l) y
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可以受多方面影响,升段药、成功百分比、成功几率等等。
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所以没有真正100%每件装备都能成功(除非你使用是四大宝石): I6 m" M; O+ v# F
3 C3 |$ V6 ^6 x! d% _如:4段,4,20,(100),150,150,150,150,150,150,150,150,150,150,150,150,150,
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4段成功率只有20%机会才有100%成功 ( v: O% L3 W$ Z! I( A
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