本帖最后由 异仟年 于 2022-9-5 17:33 编辑
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此设置是用特定物品找相应的NPC换取相应的真气.解决真气不涨,怪物给的真气不稳定和真气上限问题.具体设置如下:分三种物品,每种物品加的真气不同
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1,tgs1000\Init\Npc.sdb6 @7 W( z4 i% C+ K
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真气,真气兑换员,0,,,TRUE,,TRUE,TRUE,,,TRUE,8,24,144,1400,400,,,,10000,0,0,0,0,,4,,,,,,,,,,,,,,,,, e- a9 P2 O& |% `$ a( S' j& n
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建立一个NPC用来交换真气用,名字自己取,前边的真气不要动,如果改了不能用千万别找我,后边有颜色的部分改了就行,我用的老侠客的外观$ X$ ^) B- j, \% Z
; S; U& P# o0 a. o1 E2,tgs1000\Help\真气.txt
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<trade>
4 J( s3 {! t) ?# \: t. c# M0 u. c6 T<title>真气交</title>. @* U! Y, q7 Z O( Q+ P& g' y
<image name=z24 value=144>
4 M% R9 i- A0 b<text>1 x8 V n' u8 U3 e" n7 U
红色真珠兑换真气比例1:10;绿色真珠兑换真气比例1:100;蓝色真珠兑换真气比例1:1000;
' d/ h9 ]5 q8 L4 E0 ]4 H7 H# }* w </text>+ J! b& Q3 `9 }8 G/ u
<command send='close'>关闭</command>
8 S1 E7 Y: f" o5 t3 H<command send="jh10">红色真珠换真气</command>1 I8 m0 A. f0 k" I& C* c
<command send="jh100">绿色真珠换真气</command>6 f5 j- C H: z
<command send="jh1000">蓝色真珠换真气</command>
/ j B0 y+ D/ o+ I! l</trade>- w+ k3 g/ {5 G1 O4 h$ D( h6 R
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3,tgs1000\Script\Script.sdb
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142,真气.txt,,9 x/ L0 W# R. u% H9 Y4 t+ l5 A6 E
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4,tgs1000\Script\真气.txt# k! ^* S c5 h t7 k. f O& K
unit 真气;
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interface3 I4 U1 u7 T. U! t0 w( ? h
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function GetToken (aStr, aToken, aSep : String) : String;
4 a; T+ P+ k. D( c+ h5 n" Y/ S5 A6 jfunction CompareStr (aStr1, aStr2 : String) : Boolean;; k- Z' {0 G5 c4 z0 F
function callfunc (aText: string): string;
' Z. I, P E! z0 L) ]9 ~procedure print (aText: string);2 ?4 N/ k+ f& {
function Random (aScope: integer): integer;
- Y6 G, y1 \$ {$ M) ufunction Length (aText: string): integer;/ B! Z* x/ Q) p& _& Z
procedure Inc (aInt: integer);
: H# k7 ~- L V: yprocedure Dec (aInt: integer);0 }/ j* M& Y3 R; ^
function StrToInt (astr: string): integer;
) w1 i Q1 r! X0 vfunction IntToStr (aInt: integer): string;% G. _. D& y: l, A2 r9 n
procedure exit;: \1 D. k* R K6 b% w
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procedure OnGetResult (aStr : String);
) {0 `% S2 n8 y% }( j* Gprocedure OnLeftClick (aStr : String);2 U5 O3 x. l1 q# H) ?9 z i
5 Y: q0 w8 c0 b5 M9 _4 ]3 iimplementation
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& h }- T. }- C& e. V7 wprocedure OnLeftClick (aStr : String);
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Str : String;
5 o( o0 {; K; s+ u1 C Race : Integer;
! _7 M# u/ Q) p3 C+ N6 ubegin. t- u7 L7 c8 N: e Y) a) N* T
Str := callfunc ('getsenderrace');
# |' r; ^; X( { Race := StrToInt (Str);( c+ l) J7 M6 a; w) m
if Race = 1 then begin
) O, J1 q) V/ Y+ m6 b& Z" H8 w7 A$ G+ ` Str := 'showwindow .\help\真气.txt 1';/ Q+ ~; h4 L! D: Y& d" A* s
print (Str);( s) j- s& [. d
exit; " K, `* W: C2 A' x
end;7 C2 h4 v6 S; T0 C
end;
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# v! N$ Y( a4 Z1 y9 E' \, Qprocedure OnGetResult (aStr : String);
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Str, Name : String;
9 W6 N0 W( N a p# ~. c# M0 Cbegin
D- C4 o# |: I- |4 ]2 U& Y if aStr = 'close' then begin
W5 q& z" p; O2 c/ K+ k) T! E exit;
2 z. A, U! t5 w! ] ^ end;% r8 q5 }/ Z* R
if aStr = 'jh10' then begin. E; o# S/ F- t, ?0 M+ ]. Z
Str := callfunc ('getsenderitemexistence 真珠10:1');$ M7 S: W" t+ d7 W) Z7 ^9 I
if Str = 'false' then begin6 V! p4 L/ Y+ N) O+ v- r2 e
Str := 'say 没有红色真珠,不能增加真气!!';# {% y+ C+ X2 h0 ]3 W8 F, X4 m: O
print (Str);: D: B7 N; ?) K) R! u' Q; Y) [
exit;2 [2 Y1 ?! d" V5 l( e2 g' `
end;6 ?1 K3 O9 C9 j: c; |6 {8 q
if Str = 'true' then begin
' U9 m! Q2 B9 r, [4 ^ Str := 'getsenderitem 真珠10:1';
, d8 a( P9 g! o) \) y. ^; z$ f: H( k print (Str);" l* i& p( `: Q/ c6 n8 c8 N# D3 N% \
Str := 'addaddablestatepoint 10';
) x& {( p7 A9 R' ^4 D# s print (Str);
5 l$ w2 Y% x5 F9 O0 W( v5 |! v3 V Str := 'say 恭喜大侠!交换10点真气成功。';
a* Z8 ]& L- p/ _ print (Str);$ `- b B2 ~3 F1 H. [& u
exit;$ K: [+ R* P1 E! q
end;
4 [1 X& C3 S" c/ w end;( m6 e! v) g1 Q
if aStr = 'jh100' then begin) p5 A8 \; D* U+ u! L( S
Str := callfunc ('getsenderitemexistence 真珠100:1');
8 w7 T! a1 A7 F: N2 {5 u if Str = 'false' then begin! i% y9 h) j" X" t% `( ~
Str := 'say 没有绿色真珠,不能增加真气!!';
. P/ F+ G$ t, g4 ~ print (Str);/ j% a5 Z. C3 o
exit;' o9 I$ b' W$ g1 [$ P/ Q5 q& C* X3 P
end;
0 m$ ^4 q& V3 x; G1 V* n7 Q1 ^8 b0 E0 a. y if Str = 'true' then begin2 J3 e- N* t$ y* P( O& H9 T: ?5 a
Str := 'getsenderitem 真珠100:1';
, q3 R' L' r- a4 a% o0 S5 O print (Str);
0 F& O6 B! b: R% e Str := 'addaddablestatepoint 100';
( \; K# w$ ]7 j6 y" W: f print (Str);" _1 n, i$ `& @+ Q! V5 E' e
Str := 'say 恭喜大侠!交换100点真气成功。';
. r% s5 I/ M3 j1 X- M- @ print (Str);
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end;
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if aStr = 'jh1000' then begin, I, B! A" A3 I/ F( z
Str := callfunc ('getsenderitemexistence 真珠1000:1');( ?$ g, L0 m. X$ x, @ \4 [- d% Q
if Str = 'false' then begin
, J1 `$ n* U8 V Str := 'say 没有蓝色真珠,不能增加真气!!';& i2 g6 [& s5 y4 `8 V* j; T- p# L$ X
print (Str);
, T$ _+ N% P4 M5 D, g8 ? exit;
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if Str = 'true' then begin5 K2 l# i$ `; s
Str := 'getsenderitem 真珠1000:1';
* k1 H$ |, G1 k' o print (Str);
! A- Y7 s% f0 Q Str := 'addaddablestatepoint 1000';
/ v7 w# I9 L. T- Q, I print (Str);
$ D8 |/ x6 |, [, u, K G. A Str := 'say 恭喜大侠!交换1000点真气成功。';
5 m, e- c7 \7 N4 } print (Str);# m, ?: W5 L2 Z1 L* j; g
exit;& G8 Z/ F& V4 a
end;
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2 Z) `! U* b8 K8 _& J5 oend;
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end.* W. T# E% {" H' a8 v
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5,tgs1000\Setting\CreateNpc1.sdb
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4 h! a) i* i% G& |( c到中央市场500,500找NPC"真气"用真珠交换,地图坐标自己定.# L& u6 D% p7 c& i Q0 v
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6,tgs1000\Init\Item.sdb) z/ h: k% _$ |+ _5 W8 E
真珠10,真珠,4,交换真气的凭证、可以交换10点真气,,,,,,,TRUE,FALSE,88,,,,,,12,,,,300,300,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1000," q6 F% t Y1 V6 H4 n
真珠100,真珠,4,交换真气的凭证、可以交换100点真气,,,,,,,TRUE,FALSE,88,,,,,,13,,,,3000,3000,,,,,,,,,,,,,,,,,,,,,,,,,,真珠10:8:金元:10,,,,,,,,,,,,,,,,,,,,,,100,! F M# T- q! j
真珠1000,真珠,4,交换真气的凭证、可以交换1000点真气,,,,,,,TRUE,FALSE,88,,,,,,14,,,,30000,30000,,,,,4429,4828,,,,,,,,,,,,,,,,, |