新手村擂台脚本
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; j$ c: e! ]9 G$ t5 {释放到同名文件夹下覆盖原有文件。% D9 Y5 d- {; W3 x& h3 c Q
1.Script 里面是任务脚本,把对应NPC的代码复制覆盖掉。
+ C; m4 i) j6 s+ L4 \) d# \2.Item 里面是任务发放奖品的物品资料,把我发的加进去。
+ D% u$ m; g" _4 l& ?& A' z(由11月23号发布的最新服务端修改)' m. w% G4 \! r0 |: |
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内容介绍:
: \0 d6 q3 G8 `5 g1 `7 R+ D% G6 r新手村比武获得奖励:
" W V/ a# ]) m1 A同使用何种武器的NPC比武,将其打败就能获得同类的新手训练用武器(速度20,恢复20,准确20,破坏0
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最后一个NPC老侠客,打败他会获得新手剑之外,他还会公告天下你获得了 侠客弓服 一件!(个人比较
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1 Y/ d7 p5 W5 k喜欢黑龙,所以是黑龙的加强版!) h- ?0 @' ~5 B
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[replyview]$ A- a( L+ q8 ^) D0 l
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unit 一级梅花夫人;" |, v) A! r3 l, A t' C+ r6 d
3 j& D: Q8 _, {3 v' n& R3 rinterface
$ d& f! Y2 r. z' p+ U4 P/ Q7 A6 U5 g4 l
5 y; j! ]# J8 j2 _4 W2 _function GetToken (aStr, aToken, aSep : String) : String;) U2 I, v* \) B& |3 p
function CompareStr (aStr1, aStr2 : String) : Boolean;
; B- f0 n; A2 R) D: E! Ffunction callfunc (aText: string): string;+ s; R3 b3 j' D
procedure print (aText: string);- Z/ |2 x b, B. k
function Random (aScope: integer): integer;* V5 |( g3 q- W' R( T4 }
function Length (aText: string): integer;0 o6 x- v* N- b0 G f% }
procedure Inc (aInt: integer);
4 H; m4 |, n3 v" P `procedure Dec (aInt: integer);
! P9 Z- X0 \: M9 ?' K1 ]function StrToInt (astr: string): integer;
( T6 Y% j- ~, c \9 Gfunction IntToStr (aInt: integer): string;6 K9 ^. K# l3 i8 T
procedure exit;4 V, X) E, j! Z, k( R
' I7 {& c; ]3 R! }, Tprocedure OnCreate (aStr : String);( r+ O% i. _9 R' D5 P6 r
procedure OnDie (aStr : String);
3 f% m) ?: k a8 o' U+ Iprocedure OnChangeState (aStr : String);
E3 h. J' M' U% o- Cprocedure OnGetResult (aStr : String);3 a) p, J& v" e; y2 ]& S
% e, b) l* `7 |" O+ _
implementation
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( U& _4 M4 U* m' l" v+ O" a& `procedure OnGetResult (aStr : String);* ^5 A0 }' w) w, ^# q% z q
var
" V% N+ P' V) Y) i& [( D% e Str, Name : String;
, K% e1 }5 _5 `0 G5 V6 T+ @ iCount : Integer; d7 O1 i7 R( ]8 _% a
begin
$ Q/ F. l) R) T, ~2 { if aStr = 'start' then begin c) u/ J6 H/ G$ G1 J: @
Str := callfunc ('getsenderserverid');- W6 r! X1 w1 n1 |
if Str <> '51' then exit;0 F) E" B7 R0 q1 |
( H( i. \) |- f3 o5 e! h
Str := callfunc ('getsenderrace');. {" B9 D8 D8 \+ A) F' v" }
if Str <> '1' then exit;5 u% ~1 q3 i! h7 O- Y
+ D6 w$ Q- Y) T' g2 B Str := callfunc ('checksenderpowerwearitem');
2 {; O- Z* V- A$ K0 x# w4 E iCount := StrToInt (Str);
9 ?5 }! y2 M. d if iCount > 0 then begin9 ^) C: I0 @9 k
print ('say 先将带技能值装备脱掉!');
6 [" B" T) K# R) o7 ]! ~* c Name := callfunc ('getsendername');
2 j; ] M9 x5 z9 p" F0 ? Str := 'movespace ' + Name;
# r" L Y5 l' A+ ~+ u2 ^" `. H Str := Str + ' user 49 106 55 100';. u; t5 ^' j! c0 p6 P
print (Str);
! m7 Q5 r# ~' W) ]' A) R& N exit;: C; T: k9 k5 x4 O9 x
end;
9 V8 r. c/ X. U1 X- p/ U Str := callfunc ('checksendercurusemagic 0');
+ N8 ]' [0 c& d( \! Z0 F" D' S7 e if Str = 'true' then begin$ B5 P% Q4 l, P& C! S4 b& @
print ('say 选错武功啦!');
$ m4 X- C/ t1 E Name := callfunc ('getsendername');/ Q1 O b& ^7 j6 p* i, v( Z, i. d
Str := 'movespace ' + Name;
3 n6 I. y% P6 f [ l( V, {# U Str := Str + ' user 49 106 55 100';
' _8 d+ E6 m; ~; L! l% Q print (Str);+ F4 A7 D' X0 C, { X$ C) T, \' E
exit;
1 D+ i$ G4 h- V. m# V+ Y& t% l end;: f+ N7 l Q. f. N4 |
Str := callfunc ('checksendercurusemagic 1');" J0 ?7 y+ C: M. K6 j: o) }+ H' o$ T# u1 V
if Str = 'true' then begin" g: s9 _" q9 D8 N% H
print ('say 选错武功啦!');% h0 X, m; ^2 W) e ~0 A
Name := callfunc ('getsendername');
: K0 v0 }* s- ?1 B Str := 'movespace ' + Name;
, \4 g4 U3 h9 F- s+ R0 B Str := Str + ' user 49 106 55 100';# L4 o @/ |( R ^& v e+ b. X
print (Str);
9 k) X6 B/ a2 m* K- I5 [ exit;& c4 R4 c, D0 _* d
end;
! }2 n- g/ z% V. v
" N0 F4 n' i) p' i. K( o% N( f print ('directmovespace 一级梅花夫人 npc 51 20 18 0');
" p E! h: i, U
% `7 W* S( m7 c' i+ v print ('commandicebyname 一级梅花夫人 npc 1000');0 I: _" Q5 l* s/ M, s
print ('setallowhitbytick true 1000');6 z9 ] x9 z' j* w" b4 d6 V* W
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Name := callfunc ('getsendername');2 L/ `7 o" [/ w" K
Str := 'commandicebyname ' + Name;
R) M0 R5 [& R3 U! ]% N" n Str := Str + ' user 1000';( y9 R. ~3 X3 U' G0 D: z, B
print (Str);
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print ('senderrefill');
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- p+ q' v8 @" P* r$ p; C# h( M print ('say 别害怕 50');
6 j$ n [) }$ w* V6 u" G print ('say 我会收下留情的... 400');
* r5 O1 X2 C; v" G' Q. e3 d exit;
7 V4 [1 o; b1 \% X* l end;
; {2 z* w& m4 \end;
) f& X) u* h# ~# U- ]" Y
4 C# @6 M8 C$ Q7 I2 I1 Jprocedure OnCreate (aStr : String);6 g# P. c4 o" `) H
var$ B. j, I" j q7 x
Str : String;% \- d# M, p+ {" |& Y
begin
# l3 h; K" Q* l0 k! v, Q3 a Str := callfunc ('getsenderrace');, f! M4 J, p T0 k3 O3 p& O, Y7 `
if Str <> '1' then begin
' R) N/ l2 ?; H0 I" p exit;* j9 u6 y ^6 o; ?, ~4 z
end;
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4 T. o- w3 u$ \- U6 z- M Str := 'showwindow .\help\一级梅花夫人.txt 1';
" s; y" w5 s. q. w N: L( R8 [3 b print (Str);7 ~- R1 q: W* N8 t* T
exit;
9 \1 s3 F9 |, qend;, q* T/ ]$ \8 ^% ?2 L7 T
5 N8 J9 P% W0 r! Q5 g, t. Kprocedure OnDie (aStr : String);' }4 m. d( k$ k- w1 {0 u3 G
var; k. Y4 H8 _8 R$ ]
Str, Name : String;
# @# D. [7 r( F# I4 t V FirstQuest : Integer;
6 D8 |. e9 z' w1 b0 F; abegin( a0 I: h7 L7 M4 Q x7 a0 x3 W
Str := callfunc ('getsenderrace');; p$ x3 Q- X0 K" t: N
if Str <> '1' then exit;
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Str := callfunc ('getsenderfirstquest'); X& }) k, u" ]. `' K$ K& F
FirstQuest := StrToInt (Str);0 r! c/ `( {- o6 I
" H8 d. {1 A1 n- S- a7 u& ? if FirstQuest < 3 then begin( W) D& I9 u0 M7 _0 |
Str := callfunc ('checkenoughspace');
) A# I- X( w6 P, w( Y if Str = 'false' then begin
1 o, g% K3 U7 n' M1 e print ('say 物品栏已满...');+ F$ H0 y! p7 `
exit;. t, q0 U, t, u" Z A- F- s; J I
end;; ^, Y4 U8 I7 l7 V% c, J: o' k
' {, Y# |; ^. P print ('changesenderfirstquest 3');1 f) h0 z) ?6 A: b% n
print ('putsendermagicitem 新手训练长矛 @一级梅花夫人 4');
. o- Y' q$ S, g# P end;
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print ('say 我可只用了3层功力哟 100');
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! q+ N- `" P8 ~ S print ('mapregen 52');0 ?5 t: ]* t8 P+ B: x, r
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Name := callfunc ('getsendername');
, [, x1 i2 C( l. a Str := 'movespace ' + Name;
v4 p$ k1 \+ A9 ~; e% Y2 y Str := Str + ' user 52 17 18 500';
4 {1 {* a( x Q7 l2 k print (Str);* ~% G- b& a% i) `9 Z
exit;6 s6 j4 g3 r# ^% T% T7 x8 i
end;
3 [. L! [: T) P4 O' R6 H( r- [" A0 B- T% k. ` |3 _
procedure OnChangeState (aStr : String);
( G5 L" D p: X, I- T/ T3 `) Nvar2 y5 x& H4 K( T. c* V
Str, Name : String;
1 S$ R+ C1 o2 `# Q ]begin' U+ _8 P6 U$ k9 f' r' }/ [
if aStr <> 'die' then exit;
4 Y3 Z. L, F5 x. }+ e5 V2 n
+ \' |! ?0 o. V8 W Str := callfunc ('getsenderrace');. o; |+ z: v- d0 X* l
if Str <> '1' then exit; [0 X/ y$ E8 b( f( d4 }
& E: o+ O# F* C
print ('say 别无他法 50');
+ c0 P5 e% A( s2 y7 Y% t1 k print ('say 是不是修炼方法不妥呀? 400');1 C' O, S9 s& c
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Name := callfunc ('getsendername');
, C9 U b. ^# D0 _ Str := 'movespace ' + Name;
& ?. N. H' Z5 l3 e/ W- m Str := Str + ' user 49 106 55 600';* |9 l& X& {. {+ w( J) F
print (Str);
# ?& ]" m, E% i( G+ j' ?end;
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; l; p& w7 T0 F8 R) Qend.4 W2 @8 q* @# y) |' x
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unit 一级捕盗大将;0 S" K3 B2 b3 R6 ^" m
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interface" B* o7 z1 y1 E+ [2 i
+ H# x3 P9 U) r N- Q( ~- P
function GetToken (aStr, aToken, aSep : String) : String;% e$ ] H9 e: ]4 k! w# W. y
function CompareStr (aStr1, aStr2 : String) : Boolean;
4 p g \. V, G& I; p- `9 ?function callfunc (aText: string): string;
( u/ Q, e; v% w; l T: [2 L, \( v tprocedure print (aText: string);1 a* d8 _( A0 A
function Random (aScope: integer): integer;
# C# r/ y9 }: i _. v4 hfunction Length (aText: string): integer;
. R7 Z5 ^' m, v8 D# z, yprocedure Inc (aInt: integer);
: x) k3 C' D/ N& aprocedure Dec (aInt: integer);6 p1 F& |4 B# S$ u; L
function StrToInt (astr: string): integer;
0 J0 v# M# _5 q, ^function IntToStr (aInt: integer): string; N- q- q' ? o
procedure exit;
8 r9 l# p8 W2 d" x/ v* j+ M( y$ r$ K9 s
procedure OnCreate (aStr : String);, C ~9 z0 k% M
procedure OnDie (aStr : String);: ~/ C5 F5 i. y, k) `
procedure OnChangeState (aStr : String);
* P3 {. T0 x% C9 kprocedure OnGetResult (aStr : String);
* T" p! p7 ^( U; { D0 V# [ J/ K( ^7 r3 X# T& u: B
implementation. u; E3 l4 I& w& T) l. |. R
N2 v' g0 A' m
procedure OnGetResult (aStr : String);
3 L; m% c+ P- @6 V! E; U+ svar8 E) P z+ n" W) _1 c2 n4 X
Str, Name : String;
- c& |) Y5 o9 K& R Z' i iCount : Integer;
4 e+ P. ?, ^ z" z; |0 ibegin
, M7 o+ p( W& X) y if aStr = 'start' then begin
( o1 R& x! P2 x2 C4 W0 t Str := callfunc ('getsenderserverid');' v, X! q& H# H- u
if Str <> '50' then exit;9 _! X1 h# v! m5 @+ }& v5 K
- Z2 W2 Z) e! t7 Z c8 i7 P Str := callfunc ('getsenderrace');: u. T1 r( U9 U
if Str <> '1' then exit;2 i# L6 m D" `: O* x k
/ a- n* s) j6 g3 v G) a! ` Str := callfunc ('checksenderpowerwearitem');: Y" ]5 {& Q/ m* o2 K5 L
iCount := StrToInt (Str);
$ ?% {. x6 t/ ~2 u! ^ if iCount > 0 then begin- K* ]( M# r3 F2 ?) q
print ('say 请先脱掉带技能值的装备!');6 I) M+ m b: j
Name := callfunc ('getsendername');, G# B: [+ o8 W0 m8 k% g0 e( R8 Z
Str := 'movespace ' + Name;' K$ R6 S! R& y9 b2 d0 Q
Str := Str + ' user 49 106 55 100';7 e' a% _1 z* C/ i+ o1 t0 A: F! b
print (Str);
" g0 {6 R. I. B H' B exit;( v( Y R: ^6 v9 v5 [' M
end;
5 x" j; m. k" b( s; b1 R/ G( x+ p% N Str := callfunc ('checksendercurusemagic 0');
b: e% M+ T! r$ ^' f if Str = 'true' then begin
1 S9 P, r$ i" w' i5 f t- P* a% R print ('say 选错武功了!');) G" u4 e9 }0 S( e% V1 t$ R5 u7 d
Name := callfunc ('getsendername');
# O+ H6 }- g# E8 {+ a/ k5 D Str := 'movespace ' + Name;
Y( s; j# ^4 d3 Y. ~/ S Str := Str + ' user 49 106 55 100';! P5 m: I% p W1 P( x8 T. Z% n
print (Str);8 w& t' N$ K' b0 U* ~
exit;
) ]# ], P f4 i4 w end;$ ]8 x9 d5 ~- Q. j' B0 C' H
Str := callfunc ('checksendercurusemagic 1');, R1 a6 w- G. Q! B( B2 T
if Str = 'true' then begin
$ U. `' [4 K, P2 m8 o+ H print ('say 选错武功了!');' ^/ J, o' `1 ], K s* P+ D
Name := callfunc ('getsendername'); @0 \. J) f! E" a& k
Str := 'movespace ' + Name;
5 v1 S: v6 t% c7 O Str := Str + ' user 49 106 55 100';
) h7 b3 m9 S0 g- I print (Str);
* z% M9 S+ D. l- Q exit;6 n: [7 b: I, |8 o6 A2 ~7 C6 k
end;
2 y- Q k9 c8 [1 v' }
2 o5 c* j( t3 `* H8 S9 ? print ('directmovespace 一级捕盗大将 npc 50 20 18 0');0 K- S q) R: q2 [
# x5 O- R. l! V& s9 X1 Q. B print ('commandicebyname 一级捕盗大将 npc 1000');2 i, L5 `# o& D* ^/ U/ e
print ('setallowhitbytick true 1000');
' L7 ]$ _" Q: ?( G6 Y/ r- @& L/ T3 T$ Q3 ?7 z, q
Name := callfunc ('getsendername');; b% l- A! q4 i" c
Str := 'commandicebyname ' + Name;
; ?/ M. p- C: \( F Str := Str + ' user 1000'; d4 F8 ^4 |0 |9 g$ K' q
print (Str);
9 Q( r$ u$ B$ J B/ o5 x
+ H1 n1 b/ F8 b: C4 @; m9 K& O6 _% L print ('senderrefill');$ g6 b0 X4 g; p/ z# x1 u
3 y0 o8 @' }% m- G print ('say 你还太嫩! 50');
! d! a% U! ^9 w$ c, V) a$ V; M print ('say 留神啦_我可不会手下留情 400');
& X; f+ d8 b4 s s exit;2 O8 d4 ?, o! p. w0 x# W
end;
( Q( t# z. m8 jend;
* r( @. O# u2 N" O- F! A$ J) `) B g, M$ P* x: r* s5 R6 N+ M" Z$ {
procedure OnCreate (aStr : String);0 y' v: g9 e+ N# t" L
var$ f% H. e9 b! X" ]9 c# S3 u: Y o
Str : String;
& j( z2 [. Y- S- I. J& wbegin- P! \6 v5 ^( B
Str := callfunc ('getsenderrace');, i2 n9 Q9 n9 J0 `* w
if Str <> '1' then begin1 M7 w Y7 X+ { j
exit;
2 j) u/ ^5 h$ ` v9 o& r" O7 g; R end;
2 L, F2 j3 F3 }* m+ V5 w
- [5 Z, n5 ~1 n" D2 B# O print ('setallowhitbyname 一级捕盗大将 monster true');
: v" r6 Z K; B* I' q% e
0 l- M& l3 C6 @4 ~; ? Str := 'showwindow .\help\一级捕盗大将.txt 1';
W0 k! B9 y( P/ X+ u0 L print (Str);
' s& Z! c* ^$ I0 n# k6 [2 N exit;
! N6 p: x$ x7 u1 [end;
) f) B, w1 k6 D8 s2 U) p1 k$ P* s* o& o) j% m9 {, k; d$ W+ G, i
procedure OnDie (aStr : String);
" L4 r1 H0 t8 O: @var
$ E5 i/ I# {6 w3 A0 S4 L9 { Str, Name : String;! {& Y a ^6 A( Y8 w- @/ f( \
FirstQuest : Integer;7 m2 } D% q2 X2 ?5 }
begin
, K x6 C6 V ? Str := callfunc ('getsenderrace');
$ m& B" Q k% T" i5 Y: [ if Str <> '1' then exit;& X0 x" U) L& j! Q( E) b/ q
0 f9 `) ~; a W% B2 B
Str := callfunc ('getsenderfirstquest');
0 p7 M+ D J! z2 l5 | FirstQuest := StrToInt (Str);
$ s( G& g7 I$ N- `5 M" w( k Y. \+ t, u2 C+ q/ ?
if FirstQuest < 2 then begin* }' W( v; ?0 [# g! m: g3 B
Str := callfunc ('checkenoughspace');
( U- o8 i, V$ m! I8 n" Q0 I* C if Str = 'false' then begin+ s$ x5 z" ], \$ S' |
print ('say 物品栏已满...');2 E+ A0 j+ H! x `$ b4 `6 |6 D4 J* Y1 T
exit;
1 i# B5 u5 n) d) X% _( o end;
7 ?' n# s! Z1 q# y3 h" l( W/ X( L) o! i) k! B# a
print ('changesenderfirstquest 2');
- Y0 B& Q5 G4 b) Q) d) N# e: T print ('putsendermagicitem 新手训练拳套 @一级捕盗大将 4');
\& t. t" D0 @& E2 } end;- q3 c* m/ f- n" I; V4 y: k# u( V
! g2 A+ G0 i3 C( z" h; [# x/ z
print ('say 不可能_我怎么可能输呢.. 100');
; ?- t* k0 N% n3 d- `) B& ~( I9 V, L$ X; I8 ]% A3 O( E
print ('mapregen 51');
; @- B* M" {6 D5 o0 N3 A; p* K8 |( W* K0 V& a
Name := callfunc ('getsendername');! ~5 g- _8 Q: ]+ ^" O
Str := 'movespace ' + Name;4 L- H4 h/ |: g7 B4 d- L
Str := Str + ' user 51 17 18 500';2 e) ^" S" u) d3 S% [$ {: n
print (Str);
! |* U; A, r; O- \- Jend;: m0 j7 Y+ `/ D7 p t3 B0 C; f
& A* }8 A6 V2 ?& o( s$ B2 o
procedure OnChangeState (aStr : String);9 u8 W+ x0 k$ f( Z; H3 e h
var
; S6 @% V/ u# r+ q; V Str, Name : String;/ I3 \1 k4 y5 ?8 c3 u5 ^/ }. o5 A% |3 I
begin1 X' ?3 W1 p0 n( j1 Q8 N
if aStr <> 'die' then exit;. S) b) O" e0 v# t1 w1 d' w
7 e2 \- ?3 w- c2 _5 o Str := callfunc ('getsenderrace');2 h/ f9 j0 i$ T% g
if Str <> '1' then exit;' U' P6 m2 d1 J# ^
& g: Q6 i7 p6 R1 x# w. W: e) s2 } print ('say 回去再修炼个10年吧50');
( v# d( W1 K% E) c& `1 d print ('say 到那时我在用双手跟你打 400');
( T% e$ u9 ^$ R4 d
2 ~' R; j; v$ P+ i6 P; ]; N. D1 K Name := callfunc ('getsendername');
s; ~; {. m3 w) r/ |) p j Str := 'movespace ' + Name;
. {, m2 r3 m" ~4 P& Q( {/ S Str := Str + ' user 49 106 55 600';
/ }* f/ D+ S, J+ h" d6 a! l6 o print (Str);
6 I) j2 D$ U3 e. e! O3 C+ D# Q9 k: B% n+ x7 G! X
print ('boMapEnter 50 true');
9 v% J& l9 V3 P5 |! O# c) j1 fend;* o4 U. K0 p3 D
! B L& b3 u2 o+ M6 H- Q
end.
9 ?. \0 o( w& i6 ]; j
2 P" p8 B1 ?( h, w' k---------------------------------------
0 k! l$ l7 a# K) B7 \; u/ ^$ }. K" ~1 y+ ~ J$ ~
unit 一级牛俊;; o3 N0 ^' z- M2 p2 ]7 G
4 ^5 {4 o5 p6 c9 L" xinterface1 X, U/ A3 J) _$ z, X
" i: W% M) M& {0 C' S: i3 K
function GetToken (aStr, aToken, aSep : String) : String;& u6 A9 O5 S& M
function CompareStr (aStr1, aStr2 : String) : Boolean;
4 O- r1 t- ?9 m# `function callfunc (aText: string): string;
* g8 X1 v2 f: E1 c5 E* G; \/ Bprocedure print (aText: string);
/ i7 G/ E5 M2 n: \function Random (aScope: integer): integer;, q5 [! e9 \& X% K+ x1 t; s
function Length (aText: string): integer;
/ G# @6 A: r6 ] x0 `procedure Inc (aInt: integer);
% Q* M+ w+ W! Bprocedure Dec (aInt: integer);( [0 i2 N( _; N" @2 j' K
function StrToInt (astr: string): integer;) }9 u% s5 s5 y5 O2 W
function IntToStr (aInt: integer): string;
5 K* C# h% ~0 Q, i; rprocedure exit;
; T4 |9 v* C9 c$ M2 A" T- y0 @$ s4 x2 B( x# I+ F9 \( e
procedure OnCreate (aStr : String);
3 U; F/ ^ T# Q' `8 w+ m9 Vprocedure OnDie (aStr : String);5 A" Z7 H* F7 i, `, `: C& n, y5 r
procedure OnChangeState (aStr : String);
# o/ g2 S- H+ V9 O. }procedure OnGetResult (aStr : String);4 N; |; q9 N2 P: S7 p; [% E
0 ~6 p! ~' P9 f$ P9 f4 nimplementation9 M A) \$ P8 {5 n) d8 r2 @$ {
* f: `0 `: b, e: z. @3 wprocedure OnGetResult (aStr : String);
% _* B+ P7 p0 q: Z* \: t5 nvar; f( F& f* Z) g9 t
Str, Name : String;# P/ ~3 ^* m q3 b" }0 q
iCount : Integer;6 i# e$ \7 b3 {
begin- m% c& C; g b$ T% I* ?: I4 o+ Q
if aStr = 'start' then begin X7 Q8 N7 @$ g @) S# \
Str := callfunc ('getsenderserverid');
0 e3 f, T- K7 `. \4 f if Str <> '52' then exit;
2 ~$ K9 |; _8 y4 H" U+ H" v& I7 l M) k% f( |4 [1 p# w: @
Str := callfunc ('getsenderrace');
/ w- R. }0 w( [" Y5 u if Str <> '1' then exit;
* }( P, A: o5 |! f. H) n2 c2 f% C$ \% i% X8 x4 u7 S5 T" y
Str := callfunc ('checksenderpowerwearitem');
7 I6 ]; g# w7 D iCount := StrToInt (Str);, T8 R- `4 R- d n- ]0 O
if iCount > 0 then begin
" `0 Y; Q% G3 f print ('say 请先脱掉带技能值的装备!');0 B& i+ f! N6 M4 {
Name := callfunc ('getsendername');
" Q& m' _2 U) h0 F Str := 'movespace ' + Name;) ]' x! |6 `; h% w, l
Str := Str + ' user 49 106 55 100';" b* Z2 n8 M7 U+ Q B
print (Str);! a# V' y! j+ u. _2 ]! u% d, P
exit;
; h* ~8 Q2 _5 e8 i% x- `, B end;2 A S& O! P1 D
Str := callfunc ('checksendercurusemagic 0');. l, l x9 K0 T
if Str = 'true' then begin- n- r% ?4 o0 C1 v
print ('say 选错武功了!');5 V$ @$ A1 r$ N, E& g$ F3 S. i' s
Name := callfunc ('getsendername');9 P8 e' P5 m9 m0 {2 s
Str := 'movespace ' + Name;
# I% v# G6 I) [% z; [% }- g Str := Str + ' user 49 106 55 100';
" M( n( r2 ?9 W9 z/ ` print (Str);: W8 @6 x# l+ e4 O
exit;* p/ y6 d4 J) r
end;- M# `8 R) |; p( K, U
Str := callfunc ('checksendercurusemagic 1');, o6 d- J1 }9 [( I
if Str = 'true' then begin9 d- S' S6 l& y' t4 z
print ('say 选错武功了!');$ e4 r) B6 p( D. c4 f
Name := callfunc ('getsendername');
0 X* Z' \5 D# W6 ` Str := 'movespace ' + Name;% {- W$ R( w( Z* R5 B
Str := Str + ' user 49 106 55 100';, Z" p- |- d6 K$ [0 R7 n
print (Str);6 Z& W* P2 A+ I' {
exit;! L( e- i D8 j h) T: d5 l
end;+ P+ [4 t: S- T+ J: m; X
# J. ?" W, w& _) z0 D K% j print ('directmovespace 一级牛俊 npc 52 20 18 0');
& i4 H6 ], D/ H% K2 Z7 o- x# W$ u* Q5 P8 t7 N- |3 u* C
print ('commandicebyname 一级牛俊 npc 500');
, `) K- W$ j& i1 A2 Y" X1 H5 v# } print ('setallowhitbytick true 500'); % F; K4 }1 X& J: M# q
& c* F/ T# S5 M8 P; C* M0 I Name := callfunc ('getsendername');/ }, y' E3 c* _, O( b
Str := 'commandicebyname ' + Name;
' {5 \( m6 C8 D* w: M& E( D Str := Str + ' user 500';
5 l1 s+ \9 v/ d; p. N8 S( ~) j1 h print (Str);8 J8 u, l5 Q6 ~5 a
{1 Y3 y$ y# \ print ('senderrefill');
4 J4 V6 c) m0 u! _9 T: j- \- R9 k6 u5 j& _$ {6 D% j9 ^+ z
print ('say 10如果10秒内不能将你搞定 50');- o; q0 M$ @( M
print ('say 就算我输! 400'); s8 R9 Q! Y [5 d
exit;; A* ?9 A: s) m1 o# l! _
end;
1 ~* L" ^2 y6 x+ g! Wend;
- C& x; [+ D* ~ b i2 c6 t& s
% M( W5 h" E) m! \procedure OnCreate (aStr : String);
. P# {# l- s# R+ E# |, w1 t; Q+ \var
7 N0 N1 F) E# p% q Str : String;5 p1 s; b" x7 \* \
begin0 y0 }/ ^( Y" l/ \
Str := callfunc ('getsenderrace');* E8 A. z! S2 h( g; {" j
if Str <> '1' then begin2 h% G& ^9 g2 L2 K9 b( }
exit;8 \* j+ H- `" N; x4 }. \
end;$ ~4 s- r" Z8 r8 {* ?
# V( C w3 u% x
Str := 'showwindow .\help\一级牛俊.txt 1';
( b4 Z3 N s* E& W( k0 \# _ print (Str);
8 Y6 E- L3 f. o2 r* ~ exit;
! A! v5 n, |$ a) Wend;: F) o2 {# F5 s# @% {) L/ T
/ V4 q# R6 |" }3 S2 D6 s
procedure OnDie (aStr : String);
7 m5 b" d8 ~7 r! avar) S. K8 a5 p/ K! T
Str, Name : String;
8 v1 D8 j# F, W1 ^ FirstQuest : Integer;
% M4 C# |3 q' K1 {; e' jbegin( c0 X! I8 v9 E( R a& A
Str := callfunc ('getsenderrace');
; x( c' _. G- S$ S, Y if Str <> '1' then exit;
$ a( r H g: e, z
: [" g; @' S: ]$ x" F5 u% p/ | Str := callfunc ('getsenderfirstquest');
- |9 G" ]8 O* e, c6 I FirstQuest := StrToInt (Str);
& t8 d6 z' p, V8 H. ]3 u2 F Y* j) H. |+ H9 U4 c9 X6 Q& \: |$ J' @+ w
if FirstQuest < 4 then begin& P$ T; a) i+ T; }4 G$ O& g+ K
Str := callfunc ('checkenoughspace');7 r$ \8 L/ ~7 c
if Str = 'false' then begin
0 y9 n" F% a3 x Z4 i2 u* A print ('say 物品栏已满...');
9 X& |4 f8 e6 }5 I; T; ^+ u exit;+ x/ s( b- @, q7 |2 @
end;' ?3 y) D! N( Z9 j2 T& Y" Q
3 f/ g+ a E7 E2 |; d3 W print ('changesenderfirstquest 4');) K" p8 A4 B% e y: |& Y+ }! @
print ('putsendermagicitem 新手训练大斧 @一级牛俊 4');
* `! z* ]$ C7 _ end;$ T, f% e: n/ L" a
( |" k) I) Z5 s9 p print ('say 什么_不敢相信!! 100');* {8 A* `+ i+ r3 z3 Y
& t0 \3 x& g) S% _1 a( ]# s0 ^
print ('mapregen 53');
3 y2 e! f" _0 Z; r G8 y# h
! G( X, T2 C7 P0 i Name := callfunc ('getsendername');. J% ?& p9 P) H! _% F, N `
Str := 'movespace ' + Name;
1 ^/ l0 w# X2 T6 N/ O: g Str := Str + ' user 53 17 18 500';
( i8 V2 W* E) v, H# I print (Str);
- g) l" y8 [$ o! Wend;
$ V( s: R3 ]' k/ S: ~
* [* J' t' ~1 V1 y5 fprocedure OnChangeState (aStr : String);
, r+ Z! a8 v7 d$ ?2 Xvar+ A. C E; ]3 R1 O6 X! C( G
Str, Name : String;
3 F; B; B1 W, p' W2 @/ d2 ubegin
2 `! C% U, U* E7 h. N if aStr <> 'die' then exit;" r8 O \9 y& d6 |
( B2 [4 y5 z- p @. V) D/ Y
Str := callfunc ('getsenderrace');, G, \8 R: w' C- W; m4 l+ M
if Str <> '1' then exit;' f2 S1 V0 ~" w
+ x/ x1 N( N; D3 w! n, w) R
print ('say 领教了吧! 50');
8 Z( u7 ^- s/ [ print ('say 差远了... 400');2 j- c, b# K6 {
" Q; M( K- N5 Q
Name := callfunc ('getsendername');" V2 a- J! B" j+ J" k, K, l/ U3 S
Str := 'movespace ' + Name;/ j# t" r8 z, X+ H6 }/ t9 X
Str := Str + ' user 49 106 55 600';) A6 p8 G7 B: k0 V. W
print (Str);
: z* {" U% y0 P; w$ zend;
/ R, B' m. o! h) I
8 K: m8 W- B h" L6 c& e) [end.6 V# W& V7 f; D* j
----------------------------------------) j$ T/ ]6 |2 u. t( q$ X
unit 一级雨中客;3 n6 K- F: ^( |0 X$ O$ p! o6 m% T
* ^. S+ X; q& Rinterface7 @( \6 I% ^- h$ |( s: d0 o p
: v! G: U+ F4 B* e; Yfunction GetToken (aStr, aToken, aSep : String) : String;+ I3 D1 b' E! F' s4 q' S
function CompareStr (aStr1, aStr2 : String) : Boolean;7 a4 B9 r( T: U1 j3 \) Y
function callfunc (aText: string): string;
8 ?3 a6 @# U! n; z- Yprocedure print (aText: string);
/ Q7 P8 g! O- zfunction Random (aScope: integer): integer;: i9 O. z( H' V2 @* j$ X; `: P
function Length (aText: string): integer;
' F# {/ @! T1 [* s5 ^5 t$ nprocedure Inc (aInt: integer);
+ W# x- a5 n. Q# b- s6 v. qprocedure Dec (aInt: integer);
3 \) ^% U6 x& Rfunction StrToInt (astr: string): integer;
8 G' J1 U8 M. k9 M* wfunction IntToStr (aInt: integer): string;: \9 r: x9 X: `4 p" B
procedure exit;
, ~0 I. r: S* N3 U+ _- a3 I
* H4 g% {1 |3 D' _6 lprocedure OnCreate (aStr : String);! t8 K# A# A3 K- p. Y
procedure OnDie (aStr : String);0 I& |6 j6 R2 L
procedure OnChangeState (aStr : String);
' {( @7 d5 ^5 H8 \6 E4 J$ wprocedure OnGetResult (aStr : String);" r; t' j/ M' n$ x
7 j9 V& x/ T3 I0 }+ E5 v+ e
implementation
6 a/ O" n3 @6 D8 x( \) W, _
" w" N2 U5 i' j0 w7 Y$ B7 _procedure OnGetResult (aStr : String);
- e3 u5 f x, f2 r2 Zvar2 P+ ^8 B- P9 j+ f" E8 V
Str, Name : String;
% @& V# L* m) O- I iCount : Integer;
& f6 } q( m# E- ]begin
6 ^7 e4 y# f& c1 P( l if aStr = 'start' then begin
4 ? F4 i8 ^% L, }+ |& D9 r Str := callfunc ('getsenderserverid');5 w2 s* S: w# Q
if Str <> '53' then exit;5 H: y" P- c5 I4 ~# X
; F+ v7 ]/ G' s3 f/ I$ w Str := callfunc ('getsenderrace');
" _& X* }8 t$ X. h if Str <> '1' then exit;
7 O _' P2 F2 @
4 {8 d) g# t: |) R; _8 m Str := callfunc ('checksenderpowerwearitem');
# y0 ^$ n, [( M9 a iCount := StrToInt (Str);, ^ b( t/ W2 [2 f3 f/ F1 U
if iCount > 0 then begin
/ j' J& K' P$ z! _ print ('say 请先脱掉带技能值的装备!');
% S+ j. }2 ~5 g1 [. F Name := callfunc ('getsendername');
- @/ h7 i6 \% q& p; z6 n2 F% t; [ Str := 'movespace ' + Name;% i- @: `& R1 B, w" F8 s( [& M
Str := Str + ' user 49 106 55 100';
6 t, y% W3 @! |% V! J print (Str);
/ K4 B6 n: ~) L exit;
) g! D: W. ~* W% I end;
; }, z# T6 ?% `$ w% H Str := callfunc ('checksendercurusemagic 0');% ^' t1 q2 Y$ d7 z7 Q
if Str = 'true' then begin
8 j* d. j# A0 ]* x5 N) j. q4 Y, b print ('say 选错武功了!');2 C1 d1 [* }" p) w
Name := callfunc ('getsendername');9 \+ s* ]* M/ J+ r7 m
Str := 'movespace ' + Name;' w; S0 ~# M) T* t' O! m: e
Str := Str + ' user 49 106 55 100';
, \" z5 {( E8 f print (Str);' o" M% x5 \& v B- t3 d$ I' X/ l
exit;
/ K; a6 x+ g& C1 v. k. | end;9 x5 L9 ~' ^& G. z& }- _* R$ h1 _ ^
Str := callfunc ('checksendercurusemagic 1');& G. B6 y1 o$ S- I, I* w
if Str = 'true' then begin9 C4 w! `2 w4 n& Z
print ('say 选错武功了!');
9 I, I2 _( R E2 h$ l$ \* Z Name := callfunc ('getsendername');
9 e9 W! w+ L4 t" O Str := 'movespace ' + Name;% l, D- |# \0 m9 u' \9 o+ s! p: U5 J
Str := Str + ' user 49 106 55 100';) P$ P3 h! J* \; U
print (Str);! M' ^* l- h( X' `3 f* z7 l L+ w
exit;( {2 l( {* r4 J4 u% S0 Q1 r
end;) i7 F" e3 j* M. z5 ?4 z1 r
5 k- y1 ?2 p3 T, z print ('directmovespace 一级雨中客 npc 53 20 18 0');
! u, L; Y% S+ k5 J g& @$ y
6 j J. j" Y4 w print ('commandicebyname 一级雨中客 npc 500');: P p; I* E/ b0 P8 b. V% `
print ('setallowhitbytick true 500');
5 f' F: O- s; f9 [3 r" ^9 |- `- H+ P N s- n
Name := callfunc ('getsendername');
1 S. ?/ o& S& ^7 ^6 I$ l Str := 'commandicebyname ' + Name;
+ Z" j3 p& }) G Str := Str + ' user 500';) h5 c7 ^/ ~3 [# c# V
print (Str);* O2 y$ A/ g3 d4 g' }
9 j$ m6 ~0 ]2 i% n+ G: W5 r% u; G
print ('senderrefill');
) Y# R- ]" G. B. u
4 C4 d. o( h7 X' ~1 w& S2 x print ('say 领教了 50');1 u4 Z. N. ]- G% ^
print ('say 开始吧 400');
7 f) r& g; h2 N- M3 a* R exit;
' y3 g9 H/ d- \+ _5 T end;' K$ G1 i* G$ b# p
end;& n8 ?- S- O' z1 G: S) p5 d4 I- n& p5 A
. l" B3 O1 E* V# b. E2 @; s
procedure OnCreate (aStr : String);
! `: P/ V/ k% T& N) a1 \# K Svar# ^( X, A; {( G) p
Str : String;
$ n5 i3 I* y/ \2 Hbegin; B) C1 F8 B3 U0 w5 L/ A
Str := callfunc ('getsenderrace');
% H% K2 }4 |. f0 p/ L. x if Str <> '1' then begin# W4 e* [* u* n! w# h# e) |% u- u
exit;1 ?$ L! c) \7 t2 C, b8 T, H7 t1 Q
end;7 v( b; }- M, v0 O% T/ x
$ g% d# Y( j% x2 x' ~' q( Q Str := 'showwindow .\help\一级雨中客.txt 1';
7 p/ Q0 y- f( ^; o$ `6 Q print (Str);6 }) D3 |, h7 R: n
exit;
. \+ @& [' V, Y p0 {# oend;
7 ]" h8 A) a- k, M3 a3 E
% q, R Z# K3 a( u2 l, G3 vprocedure OnDie (aStr : String);
* B& I$ [' @* U; Lvar
: B) f e1 m6 x( ~2 w Str, Name : String;
$ E& M5 l0 P9 y! H5 z FirstQuest : Integer;
$ x( Y6 \, l% a/ d/ tbegin" Q5 t! X# ]6 J, b% l
Str := callfunc ('getsenderrace');& ^' r0 a* s+ ~& {2 \
if Str <> '1' then exit;
: v) f* S* B+ ]5 ~2 Y; v3 h
+ N+ W2 @1 m3 S2 P/ t- R4 P* Q Str := callfunc ('getsenderfirstquest');
+ y6 ]6 b% S* e: N) x( q2 \5 w FirstQuest := StrToInt (Str);! A, H" m# G5 {' G3 I
" L6 B' K/ o4 n
if FirstQuest < 5 then begin1 x, \+ _/ t, x% A. E. s* \8 S
Str := callfunc ('checkenoughspace');# _, U# P' H& S/ n0 r
if Str = 'false' then begin
5 U3 ]/ Q# c6 b+ w' w/ E( m2 f# S+ k print ('say 物品栏已满...');
& x- G. p! g. Q) P4 ^7 J exit;1 A! b; q ] Y; v; f
end;
1 V5 o8 y2 c4 x& C$ N4 B! h$ W& [5 a. g/ y2 @/ k% l
print ('changesenderfirstquest 5');
0 ]4 c u. R0 i% K+ a( @1 | print ('putsendermagicitem 新手训练弯刀 @一级雨中客 4');( ]5 N9 d% p' U- Y- v; q
end;- p5 z' ]) b: {
8 z8 E0 u9 c) q* N+ W% F; V
print ('say 早料到了_佩服 100');2 d# ^2 K9 L4 x
7 Q: O2 Z9 Y, b: ]1 ] print ('mapregen 54');
6 a* k5 Y8 T5 g0 Q+ R2 l% s
: X& j4 a* A8 V8 N- I Name := callfunc ('getsendername');$ o9 k8 J, K: h* l" o0 E
Str := 'movespace ' + Name;9 P- I( n7 K# M/ I7 f. ^; [
Str := Str + ' user 54 17 18 500';7 Q% D5 W; R8 p0 B" I
print (Str);/ Y/ ^% n4 E8 F( V: s" C% Y6 Y
end;
# c+ a# \& D+ N4 i& k5 W1 l
1 j" B9 L; A z$ G/ Y1 n6 H/ }procedure OnChangeState (aStr : String);& _, A% {* w% |& Z. A9 m
var4 t( L: U0 v3 G8 i
Str, Name : String;; A* O/ I8 ^6 v2 @
begin' z _7 R" ~. {0 D2 M
if aStr <> 'die' then exit;
, S4 q4 p E9 `' K! H) }( e# P6 l# \6 }7 j# H, J3 i
Str := callfunc ('getsenderrace');* A/ j) {( g' O( n9 H6 O
if Str <> '1' then exit;9 N7 X" _; Q! T9 x# E7 x
% G$ `( f. B/ e" N
print ('say 不错。只要能维持几秒钟');
9 i. h/ u1 [, Q( l: ~1 A( f. I print ('say 到那时谁都不是你的对手 400');6 y7 {$ v7 d7 }: q
: y; }' P; j r. V! c1 S" y* K: g Name := callfunc ('getsendername');
3 ~6 P# K8 d, {6 S4 Z Str := 'movespace ' + Name;! y6 J" K! f+ W5 {
Str := Str + ' user 49 106 55 600';
" }% n3 q# G8 X3 e3 ^/ @ print (Str);3 x# W O# }( c2 V/ x( ]- ^
end;& b2 l% s" n+ x8 O; {
' O# `$ Y& r1 j$ s
end.
& f8 I1 r" ^1 N% y h: k$ m1 Q9 t. e( N( S+ R z
--------------------------------------------------------------------------------------------------------------
, D0 Z# \3 f1 R: \+ b
0 P7 i& o3 y& j. I2 Zunit 一级老侠客;
3 C: C! [8 j3 R5 S
" @5 K% r# C/ W/ s; ^7 Iinterface
8 W* k9 k9 z; k/ O4 C( g. C' n# _9 t$ p8 a0 j" q$ {1 c
function GetToken (aStr, aToken, aSep : String) : String;
! Y3 L+ J7 `, V( ffunction CompareStr (aStr1, aStr2 : String) : Boolean;! l2 h+ u4 N, T' {$ e' O- @) l# Q6 r
function callfunc (aText: string): string;
; {4 Z8 r- |( aprocedure print (aText: string);6 U6 O/ o& @/ T- V
function Random (aScope: integer): integer;" Q- Q+ c+ [# B$ t
function Length (aText: string): integer;
1 C* `9 i8 n; |procedure Inc (aInt: integer);' l0 z" e% c3 X' n
procedure Dec (aInt: integer);
7 `# N7 q9 i7 L6 N6 ffunction StrToInt (astr: string): integer;
# W; h( F- d$ K9 b J/ b; Q4 p+ Yfunction IntToStr (aInt: integer): string;5 X. Q! J) }/ n; y. ~/ X
procedure exit;+ E5 X W) z* ?& B G
, \: j1 F& _4 P* ~
procedure OnCreate (aStr : String);
0 d% N( A4 Q3 }6 G: H) Eprocedure OnDie (aStr : String);
! [- k6 R, l9 D" {! m2 k6 bprocedure OnChangeState (aStr : String);7 ], N) Q: ?- y& o8 C+ t3 j
procedure OnGetResult (aStr : String);9 u/ ]7 Q; P) N" _0 i: T
: r f2 I/ ~; p3 P, O& N0 Y7 Q
implementation' |1 f0 P4 b/ |* l
7 A. S. W, @& Z
procedure OnGetResult (aStr : String);9 S2 m4 | B2 T1 W8 A2 W/ m
var
: V8 f2 i( K& Y2 r+ h& ~8 f Str, Name : String;
# b& A+ r; Q& S; R) b- m m iCount : Integer; ) o6 D( T( o# u8 Z" L8 ? R7 m) Y% |' W* C
begin7 I, Z8 U! Y' l4 D8 G
if aStr = 'start' then begin
4 h2 t L8 w, ]$ V2 E& e Str := callfunc ('getsenderserverid');
8 ]! Y0 y1 O2 A9 c7 R/ T2 t( J if Str <> '54' then exit;3 [$ t0 \: x l' n* z* L; ^0 i4 {& V. \
7 V3 L& j. x5 F/ L0 b# f) j Str := callfunc ('getsenderrace');
( Y' ~( u0 `! S; T if Str <> '1' then exit;5 @5 O! d' V8 c1 V2 e3 G
# q, [6 k3 J2 k, a5 o Str := callfunc ('checksenderpowerwearitem');
) x1 X g4 n0 Y" p. q iCount := StrToInt (Str);- v) f4 ~- _. i
if iCount > 0 then begin
w# v* Q; [" ?: K) N print ('say 请先脱掉带技能值的装备!');# s; E! G$ h' Z
Name := callfunc ('getsendername');" w3 N3 E1 {1 v4 u$ _9 d' M) P
Str := 'movespace ' + Name;
# z; N X3 X4 T- y9 t" N Str := Str + ' user 49 106 55 100';+ K8 h5 ~) ~3 T
print (Str);
( q- B9 h* c `7 y exit;
3 d4 j# t+ _- A1 L5 `; |; ]1 F end;
* r5 _4 z8 m3 s# `+ a Str := callfunc ('checksendercurusemagic 0');
8 M+ ^! P/ `' G; W2 A% b if Str = 'true' then begin/ @9 v8 s" ^# P: M3 N ?
print ('say 选错武功了!');
a3 ^) W8 Y/ |/ n, ~ Name := callfunc ('getsendername');
2 P+ J3 E! T3 L Str := 'movespace ' + Name;
" o1 t, l2 x t, o9 R( b# } Str := Str + ' user 49 106 55 100';% r! I9 t% \) J
print (Str);. k, h# h2 G9 l2 P. x' r& H: {4 Y
exit;
0 M! T4 x# n: Z end;
8 B5 ]% G: W2 Q& p- F. ~ Str := callfunc ('checksendercurusemagic 1');
) J( V0 F5 I# H( W5 ? if Str = 'true' then begin! R0 M, ~8 k0 O+ {+ f8 Y. ]+ v8 i( M
print ('say 选错武功了!');; c4 e9 g5 [+ y, e' h$ @) Z
Name := callfunc ('getsendername');
" _! N! V O h$ U; t Str := 'movespace ' + Name;7 n. l2 N4 V1 ~1 p' K- |
Str := Str + ' user 49 106 55 100';( k2 Y5 n( u7 M2 W; p
print (Str);
1 ]3 b c' r( W H- r' d exit;
6 u: L' E# R5 O8 P; C end;
* q% j `2 O$ J! _6 p1 ?4 P% w2 N: P9 @8 ?2 G) I
print ('directmovespace 一级老侠客 npc 54 20 18 0');( n9 E- ~/ E, \8 M) f
" y1 t3 Z* J% N% r- v
print ('commandicebyname 一级老侠客 npc 500');
) H" }' n9 D: Q4 v+ Z, h& [. d print ('setallowhitbytick true 500'); ( f0 l6 M# `# @/ S8 m
7 d8 H6 Q9 g% `0 ~
Name := callfunc ('getsendername');4 _5 s& j9 l1 ]5 D
Str := 'commandicebyname ' + Name;
! `5 y0 _5 s% \% U" k$ u Str := Str + ' user 500';; h, Q) t4 V( `! t( A$ g* i, G
print (Str);
* ?$ x" O( e+ v$ \5 ]" @8 f
. X$ t4 r* N) @' b& y; | print ('senderrefill');( a2 s+ Z9 }3 G/ L+ l, F+ e
" W- d5 V C Z/ C5 ^ L9 X/ k print ('say 如果你实在想比 50');
+ i+ ?6 n/ W3 D8 u0 O; T) A print ('say 我将奉陪到底 400');* K$ N6 R' `0 B7 ~) u
exit;4 F( ?8 x+ j* M4 P: w
end;! w' b# i( z: ?" P) {" u; M
end;
$ P- _; K+ ^( n# { s! R: h2 u9 r; v
procedure OnCreate (aStr : String);% t$ w: |$ N6 i% @6 D! b4 @
var
: g6 J8 ~) {( g4 G6 ~" }$ C6 j5 D Str : String;
; k7 Y+ r+ h* g: vbegin
4 p0 o4 W, k: Q* ~% d1 a Str := callfunc ('getsenderrace');8 _1 M5 o, \) y/ j m9 l0 m z
if Str <> '1' then begin3 F" e5 _; ^# i P% c: N7 i
exit;
3 D: a& e! {2 P- s# s/ Y end;& ~* F3 L5 I, }1 d/ L
- C" u- V3 Q+ Z4 V4 n
Str := 'showwindow .\help\一级老侠客.txt 1';
+ E! ?) Z2 P. U) B6 F print (Str);5 T7 ?& r) y) {' K1 E B4 n/ S0 G0 n
exit;
7 n. w2 ^3 }2 U, S: Hend;+ J; x. \8 n1 M9 A
# G( T* {3 o. wprocedure OnDie (aStr : String);
% P' M- a: v. W& Svar8 }, {; J; }/ k1 F. q
Str, Name : String;6 g& Y: Z2 V, @7 P1 d5 y6 }4 j9 N
n, FirstQuest : Integer; - c* W6 j# h" P8 @; n D
begin
, P' ~* k7 u6 G8 z# K Str := callfunc ('getsenderrace');& s6 C' ~5 L( _' g4 Y. D9 C% ?
if Str <> '1' then exit;
) Y/ H/ L* Y x* ^4 l" E k' r# a( P; f+ u
Str := callfunc ('getsenderfirstquest');" |$ m5 q6 c# Y( e& G9 }
FirstQuest := StrToInt (Str);5 T& K, {6 f0 o2 A
% w z, H$ {; I
Name := callfunc ('getsendername');
* g4 o0 O% E. h2 U! B/ T2 ?5 c' S, i1 E/ K$ _
if FirstQuest < 6 then begin
$ G/ R8 D" [1 ^6 y8 [+ x3 ` Str := 'sendsendertopmsg ' + Name;+ }, L9 h1 ~6 l5 ]
Str := Str + '恭喜你,通过了所有的比试,获得【侠客弓服】';* c0 b" g( L0 q( E
print (Str);7 k( f5 A- j. q* }
7 i; n$ t7 L) Q- Q8 ~2 a
Str := callfunc ('checkenoughspace');
0 C$ d, y. A- Y: g/ w3 q: z if Str = 'false' then begin
' H+ b, _& i! [9 U& F! R print ('say 物品栏已满...');
, S7 e8 R, ^& Q1 G: o4 L$ n exit;- ~- R/ D& R& }
end;
1 y: i8 g1 e& @0 j! y- ~" ~ }
0 {* B% @. n0 k/ x! U print ('changesenderfirstquest 6');
2 p3 m; T. m2 e, L; z6 z
/ u) M8 x$ S; g S+ p, ^ Str := callfunc ('getsendersex');
# A0 V9 H2 ]4 n6 ~# D9 ^% d* ]9 O n := StrToInt (Str);
! N) I7 c2 b9 v6 v2 f if n = 1 then begin
6 a7 Q6 g1 m7 ~! P! ^0 R3 |( f print ('putsendermagicitem 男子侠客弓服 @一级老侠客 4');
I4 ^) }! i2 L4 s+ F end;9 v7 [% c5 G2 \# ~( t3 _+ b4 f
if n = 2 then begin
* D. U2 L! p6 ], z8 b \ print ('putsendermagicitem 女子侠客弓服 @一级老侠客 4');
9 a; w1 y2 r0 O5 F2 i( \ end;" q$ W+ u: P& `- E! H7 ~
print ('putsendermagicitem 新手训练神剑 @一级老侠客 4');
- Y& v' r6 \ I/ o end;2 {# y6 K2 ~% e0 ~; k
1 x% p7 x- B, ?8 e) N( b3 T+ ` print ('say 佩服_佩服 100'); j+ O& \: B9 D' @+ Y) [
( W1 V) {% A- T Str := 'movespace ' + Name;' s+ p4 [+ B* W% ]1 t b" J. N( p
Str := Str + ' user 49 25 35 500';; f. A, G! S; b6 G0 c/ g9 n |
print (Str);+ ~) k, f4 a- N3 y/ E
end;
( n! T7 z# {3 B
# V$ @; i' C- S* _1 T, B. W' W# m+ F# E+ aprocedure OnChangeState (aStr : String);
4 y$ e: U- S3 i( hvar. P: ?' O% T) p* ?
Str, Name : String;
E: E1 T$ q4 r; N3 Q" ^4 b; {begin
p6 I% U5 ~: n2 {. `1 Q. \, A T if aStr <> 'die' then exit;
) p( [: d( Z3 O1 x
% S# A% _! } D/ y Str := callfunc ('getsenderrace');2 y7 A* |% t. D
if Str <> '1' then exit;4 Y, f( L* F. U
5 B1 g% E6 P W( U5 s
print ('say 小小年纪_就有如此高深的武功 50');2 I' k1 c6 H' V$ l( B8 e C+ u( e; z
print ('say 日后要继续修炼... 400');4 {$ I% e6 `5 s, o: G7 q
* h* B; N8 z) S0 E% X
Name := callfunc ('getsendername');" }1 y2 J5 W, d* l0 n% \
Str := 'movespace ' + Name;
/ I6 B3 k9 Q8 c* K Str := Str + ' user 49 106 55 600';$ u8 _+ `6 a8 E3 ?% R7 s
print (Str);
# R6 O( A) _! A5 z/ G3 {0 Q xend;
3 S: A6 f: r9 l" M; f2 q* Q5 c
end.- }5 C8 k$ Y; ?( m
( V6 F/ c2 C/ s1 c& H-------------------------------------
; x4 m0 I2 X6 {! L: z) w, t
. v0 l- b* [! d' Z* ?*************************************7 w- w2 C* G' ]0 c# C
1 h- Q- E1 O" Y+ o. n* O7 H! F3 [6 q
奖励物品代码:2 W# h, w; {3 G" j; A
/ w9 H5 |$ |+ n& v
*************************************
' x- j( M& c# H' Z5 H# Q2 K2 d
* U/ x) E- c9 s1 O3 j D' T$ x男子侠客弓服,男子侠客弓服,24,新手村擂台战利4 S1 T' {% I# P+ F
. t4 x) I5 |- z4 }1 Y+ m8 V7 c品,2,,,,,FALSE,FALSE,181,6,7,,,,1,1,1,,50000,,,,,,4432,4831,TRUE,,10,20,,,,,,,200,100,100,10
' R- f* V, F$ l/ F/ z! c
' e. G, q& X) k8 f0,,,,,,3,TRUE,4,,FALSE,,,,,,,,,,,,,,,
0 }( B. m8 f9 |4 n- Y女子侠客弓服,女子侠客弓服,24,新手村擂台战利5 P, d9 Z5 B$ W# ^* l
8 s+ J4 M5 C% k3 Y# F- n品,2,,,,,FALSE,FALSE,181,6,7,,,,1,2,1,,50000,,,,,,4432,4831,TRUE,,10,20,,,,,,,200,100,100,10$ H. n& W [3 A' R3 F, k$ U
% Q: t; p" J) K8 y& ~! f; Q0,,,,,,3,TRUE,4,,FALSE,,,,,,,,,,,,,,,
0 S( @- g: O5 n* y新手训练拳套,新手训练拳套,6,新手村擂台战利
" `2 n- _( z' p' p' h* f4 Y& Q* {
/ } g- G* D8 A9 I& m6 e, a1 `品,1,,,,,FALSE,FALSE,361,9,52,,0,0,1,,1,,50000,50000,,,,,4404,4805,TRUE,20,20,20,,,,,,,,,,,,
4 i D6 j+ y. c: {2 X {/ r* B) N; l8 z1 L( z6 h0 O8 i
,,,,4,TRUE,3,TRUE,FALSE,,,,,,,,,,,,,,,9 V, f% `( }3 h. ~3 {
新手训练神剑,新手训练神剑,6,新手村擂台战利
1 S1 ?1 v8 e1 o, e" o8 x' Q! q. v. X3 X. a
品,1,,,,,FALSE,FALSE,365,9,69,,2,1,1,,1,,50000,50000,,,,,4404,4805,TRUE,20,20,20,,,,,,,,,,,,
& s% N! V U9 [$ V6 y1 i1 N$ Y
8 K" k2 H. E# m1 y,,,,1,TRUE,3,TRUE,FALSE,,,,,,,,,,,,,,,
" }( }: n' Y5 X5 p# F. T' l X, C* j新手训练弯刀,新手训练弯刀,6,新手村擂台战利( E) o6 x: i2 q( ~% {9 n
" N, C* a9 M N7 R/ ?
品,7,,,,,FALSE,FALSE,113,9,2,,2,2,1,,1,,50000,50000,,,,,4412,4813,TRUE,20,20,20,,,,,,,,,,,,,' l, {: J9 \- p% B
) v+ l; ]+ @. F* u$ |/ O,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,,
7 v i7 Y3 n% y0 j新手训练长矛,新手训练长矛,6,新手村擂台战利
' ~* R5 h1 L* o- d; O" ]
/ Y% n2 E* E" Q2 y/ y品,6,,,,,FALSE,FALSE,117,9,45,,3,4,1,,1,,50000,50000,,,,,4435,4834,TRUE,20,20,20,,,,,,,,,,,,
" U- X3 C! f: o/ }" Z3 q
; J& x, @7 r$ a% t,,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,, }( A# T) M' z: v- Q% g
新手训练大斧,新手训练大斧,6,新手村擂台战利8 {0 V0 b! x( ?7 \( M% E( K! L
0 N1 k/ c* A1 c9 n4 S
品,6,,,,,FALSE,FALSE,95,9,12,,3,3,1,,1,,50000,50000,,,,,4415,4815,TRUE,20,20,20,,,,,,,,,,,,,. S* G, |1 r# E
, u w* M" l7 S4 E- |4 J, K: ]* x
,,,1,TRUE,4,,FALSE,,,,,,,,,,,,,,,& D n, V J/ X
" D7 r+ U7 O# P' H/ C k0 G
******************************************
) U$ c, p* A' E4 @
: k3 J# q; V9 l. P/ O9 s0 ^4 E
- A) `" w& G- r, w6 M) Z: T+ E |