本帖最后由 异仟年 于 2022-9-5 17:33 编辑
6 h: ]% H8 x$ ]- I; Y3 j# J
9 S8 ]0 O( V( N; f此设置是用特定物品找相应的NPC换取相应的真气.解决真气不涨,怪物给的真气不稳定和真气上限问题.具体设置如下:分三种物品,每种物品加的真气不同1 F8 v* k* @% i- B1 y6 z4 L
/ {5 n8 H! E) n6 X! [
1,tgs1000\Init\Npc.sdb5 p' c' x p6 L# \: k
% D$ ~& m) |6 ~% d7 @2 c5 j真气,真气兑换员,0,,,TRUE,,TRUE,TRUE,,,TRUE,8,24,144,1400,400,,,,10000,0,0,0,0,,4,,,,,,,,,,,,,,,,
+ e8 K/ l& A9 @* [2 i. F! c" n3 p- b$ p9 i
建立一个NPC用来交换真气用,名字自己取,前边的真气不要动,如果改了不能用千万别找我,后边有颜色的部分改了就行,我用的老侠客的外观
5 w# l/ M0 G# E& V: d/ r+ d: E' ~
$ j9 v T4 j( [+ N( @- M2,tgs1000\Help\真气.txt
$ W0 C3 N& b' d9 `" v$ |
|5 D+ K9 R8 N1 r# [. W<trade>: C1 B& B- h/ g; n9 p( u
<title>真气交</title>
6 A, Z& [; c7 n' R' G2 p<image name=z24 value=144>% U/ [8 I( J2 f5 T4 ~
<text>5 \( R& [& u( o# O7 s/ d
红色真珠兑换真气比例1:10;绿色真珠兑换真气比例1:100;蓝色真珠兑换真气比例1:1000;4 A& ` _" q* b( Z
</text>% S' e4 ]' e" ^
<command send='close'>关闭</command># l3 \2 ^' n8 A M- h3 l
<command send="jh10">红色真珠换真气</command>
: H; ~1 F7 z5 r( j6 x) i<command send="jh100">绿色真珠换真气</command>6 Z5 X/ z" B0 R1 U# h: g: d' e' i
<command send="jh1000">蓝色真珠换真气</command>% ]/ Z! j& m5 J# ?6 L7 h/ H
</trade>
" ?! E9 F1 g( R# K0 i; A m. V( }8 G
! Z4 ^" r2 C6 p8 m) z3,tgs1000\Script\Script.sdb2 B2 ~6 T: E, |" p* z# A% F
: x/ @* p ?1 `+ M, a, L
142,真气.txt,,- O3 ^2 K) G: w4 Z' W/ p% E: `
& s2 y ~8 v4 o, R! e, M+ e
4,tgs1000\Script\真气.txt
" ^7 [/ ?. ?) Bunit 真气;
4 E: x$ t9 V: M8 [2 M* w
$ D, \& M% f% e! ~5 p1 ainterface" k% h; B% k7 q3 w( o4 p( X! A
2 g8 w2 q& L: U/ d
function GetToken (aStr, aToken, aSep : String) : String;
0 M- w- s' K5 Y5 E m! pfunction CompareStr (aStr1, aStr2 : String) : Boolean;: Y$ b0 k: p- L% I8 U$ U
function callfunc (aText: string): string;7 o* | j/ L/ w. A% o, O
procedure print (aText: string);
& G) u) x* ?8 K! sfunction Random (aScope: integer): integer;
# J U8 w5 Y3 }( b( _) M5 ]function Length (aText: string): integer;
! ^$ E }) g3 C2 z L/ I: sprocedure Inc (aInt: integer);
% [. O, X, s, ~) O% j* j& ^procedure Dec (aInt: integer);
A! w& O" W$ Efunction StrToInt (astr: string): integer;
- l+ U C" W& T0 f9 vfunction IntToStr (aInt: integer): string;; u5 a$ b% R6 U6 L: u
procedure exit;
! |% M* ~( R5 ~: M* B1 N
+ ^" P( P0 T2 U$ C4 x3 bprocedure OnGetResult (aStr : String);
0 ]) c- X5 W; d# y3 K4 E& {3 i: zprocedure OnLeftClick (aStr : String);* ~9 ^' Z4 a1 L" f) b
2 {6 l. T7 k( a% G) x3 W' ~
implementation
4 u# _, D4 Z8 K/ i; L( z8 z
/ h2 u) ~5 Y `, b% lprocedure OnLeftClick (aStr : String);; T w0 R* X; }4 J; R
var
5 E" V# Q- ?, P( b Str : String;
7 Y4 t8 ^' ~. N3 q0 |( z Race : Integer; A/ e' @) j3 t4 V
begin* V0 W- ^5 f* V) P& A2 A
Str := callfunc ('getsenderrace');
# g! _$ h1 s4 s+ p8 d' M% f Race := StrToInt (Str);
: l% ~0 P5 d( g9 t: x8 p1 H: j if Race = 1 then begin4 c8 m, U( @6 \9 p
Str := 'showwindow .\help\真气.txt 1';
9 h9 M1 ^1 h5 G5 d) ]! _ print (Str);# U1 r- ^, v0 E( i- X% j
exit; ) B! \. W: i l9 b4 u% l
end;0 d* R0 i* c- \
end;: C) d" ~. Q; B0 ]5 d# j' n. P$ z
* a0 e0 u l5 T$ [; |procedure OnGetResult (aStr : String);
* f/ A# ` X, R& [* zvar6 C8 m+ s% y- e2 C, Y0 H3 f# Q
Str, Name : String;
% `( k( ^/ _, p) c6 }1 C: ybegin* F, | H; F9 P3 p
if aStr = 'close' then begin
4 L& M# Y( c x, P o exit;* d8 i8 B" I9 R% m: T5 p6 K
end;
, ~+ S Q* w# t6 \" w% C9 z5 u if aStr = 'jh10' then begin
5 b5 [5 B6 T" c- J& t3 N Str := callfunc ('getsenderitemexistence 真珠10:1');$ k T# M6 a8 _1 q3 H
if Str = 'false' then begin
0 t% `' R. U! E- d: r' B, ? Str := 'say 没有红色真珠,不能增加真气!!';; M; I: {9 ?" I7 s9 R
print (Str);
! Z0 q% \8 F% O2 Z exit;
* n: d6 p1 @( s/ j6 S# n end;
6 l6 [8 N8 Y. v9 O; v2 ]1 K if Str = 'true' then begin
* |# y& v* ^/ s" x2 |$ M Str := 'getsenderitem 真珠10:1';8 r9 v; w" O0 N1 J1 \0 a
print (Str);
% O& \4 m2 j5 R Str := 'addaddablestatepoint 10';
* W8 h7 d) e$ o# T7 n7 i print (Str);
+ e& P4 o i7 ]! U# z Str := 'say 恭喜大侠!交换10点真气成功。';
( T1 Y, H: J8 l$ w2 U1 f print (Str);- ^4 S3 d, V& r$ d
exit;4 y& Q4 j, n" ~* `# B* [
end;. W0 I$ a8 o' m p
end;
, P) j$ m! }, \& M$ r if aStr = 'jh100' then begin
- u. _* }, o: s* a& s" C& a4 U/ E Str := callfunc ('getsenderitemexistence 真珠100:1');
- n( t+ O+ [! z$ A+ p2 R; ~ g if Str = 'false' then begin8 ~/ Q7 R8 f( ]. e! n
Str := 'say 没有绿色真珠,不能增加真气!!';( D1 o, p4 ]0 U1 F+ T
print (Str);
- C) t6 d D5 K3 R5 [ exit;+ w/ p' m" Z$ U; M j/ U: H
end;
1 p" f& W% `6 U3 \& M if Str = 'true' then begin
: ?/ m; A e7 n$ w3 t v Str := 'getsenderitem 真珠100:1';/ B6 r' J+ Y. _0 _2 D
print (Str);4 |( ?) y% ~9 F- J, `: M& J' y
Str := 'addaddablestatepoint 100';
/ b1 D( m' Z4 I9 d) t print (Str);
' U/ w: O0 @8 I6 Q% V- g: K0 o& x Str := 'say 恭喜大侠!交换100点真气成功。';0 S* e M0 N& {+ X. I [
print (Str);
0 u# ?; |8 T t$ C4 T5 M/ _) A exit;! e1 c5 W% i: M
end;
7 j3 t3 B9 n6 v( L end;+ v8 a; o! S: O, T* G" d9 B' {
if aStr = 'jh1000' then begin
& h- K; H. C, y8 D Str := callfunc ('getsenderitemexistence 真珠1000:1');
( D" b; w$ b/ s0 `* Z% Q if Str = 'false' then begin
# L; n( K) m3 w3 r3 K$ p Str := 'say 没有蓝色真珠,不能增加真气!!';
+ R, z! Z* C' a& y! Q( X print (Str);( l( D$ c( y: t, v6 J3 ]
exit;, f* j+ O5 r% n! }
end;
- C2 F x W" w' [- Z if Str = 'true' then begin' x. l& M8 A* R' N
Str := 'getsenderitem 真珠1000:1';1 k; l! i/ v, i/ a' d
print (Str);
" H* g; g5 I/ d& b/ I Str := 'addaddablestatepoint 1000'; }/ ]$ T+ C5 r8 \; E+ d
print (Str);
# V- K! W( P! Z% c3 O9 R( @2 d Str := 'say 恭喜大侠!交换1000点真气成功。';
+ ^$ A4 f X$ } print (Str);" I, m- L3 u& A2 R4 q) ^6 F
exit;
5 C& ~: p. y' [8 |( X! f end;
3 N2 N1 r! ?1 I# e end;
0 w# u8 u6 s$ ?/ L2 V. `6 Zend;
; }( t X# X2 q" c' a, _4 v5 V
o! u& l- m0 }) i# `end.
5 ?& q$ ?7 F* M" N1 y" ^# E9 g$ B2 O! o! M' {, f
5,tgs1000\Setting\CreateNpc1.sdb
+ l7 J K/ O6 }6 Q: X9 f8 [1 r! _102,真气,500,500,1,5,142,," F) ^ u0 o9 b8 X2 U3 L
6 p$ ?, J+ c8 ^% _- k, T
到中央市场500,500找NPC"真气"用真珠交换,地图坐标自己定.; x5 v# V9 F# v4 s/ v: B
' z0 o9 `/ Q6 k& v' y% v( v* I
6,tgs1000\Init\Item.sdb
; O! {! C" ?3 V真珠10,真珠,4,交换真气的凭证、可以交换10点真气,,,,,,,TRUE,FALSE,88,,,,,,12,,,,300,300,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,1000,
5 |! V9 s+ [7 {0 [) T$ _/ C. D真珠100,真珠,4,交换真气的凭证、可以交换100点真气,,,,,,,TRUE,FALSE,88,,,,,,13,,,,3000,3000,,,,,,,,,,,,,,,,,,,,,,,,,,真珠10:8:金元:10,,,,,,,,,,,,,,,,,,,,,,100,
$ ~* M9 j0 l/ U7 H! H$ a真珠1000,真珠,4,交换真气的凭证、可以交换1000点真气,,,,,,,TRUE,FALSE,88,,,,,,14,,,,30000,30000,,,,,4429,4828,,,,,,,,,,,,,,,,, |